medusa

crew
directors / screenplay
zoe krappen & linus krömer
director of photography
luis mayr nin
production design
zoe krappen
editing
moritz liebert
gaffer
paul nägl & dominik salcher
colour grading
luis mayr nin
“the lumber room”







crew
director
alejandro mathe
screenplay
alejandro mathe & max aigner
director of photography
luis mayr nin
creative producer
max aigner
anna weber
production design
LUISA BUCHHOLZ
LEA DERENTHAL
ISI DUCHEMIN
ALICE JAMIN
DOMINIQUE KLEEN
ZOE KRAPPEN
LION LITTWIN
BENEDIKT RUNKEL
FRANZISKA SCHELLHORN
editing
leo muheim
gaffer
ben pawils
colour grading
MORITZ BASTIAN
alejandro mathe
screenplay
alejandro mathe & max aigner
director of photography
luis mayr nin
creative producer
max aigner
anna weber
production design
LUISA BUCHHOLZ
LEA DERENTHAL
ISI DUCHEMIN
ALICE JAMIN
DOMINIQUE KLEEN
ZOE KRAPPEN
LION LITTWIN
BENEDIKT RUNKEL
FRANZISKA SCHELLHORN
editing
leo muheim
gaffer
ben pawils
colour grading
MORITZ BASTIAN

crew
director
nevin hahn
screenplay
tim dude
director of photography
luis mayr nin
creative producer
louisa schirner
production design
lea derenthal
dominik klein
karla schwerdtfeger
greta maj löwe
editing
moritz liebert
gaffer
ben pawils
colour grading
luis mayr nin






photography
a curated selection of personal
photgraphs
captured over the last 5 years



















laut leise
PROCEDURAL, AUDIO DRIVEN ENVIRONMENT and Chess set model work for the "Laut Leise" university application Project
for more information visit the artstation link


book cover art
book cover renders made in blender and edited in photoshop
for more information visit the artstation link


visual studies with blender
the work on the left is a concept for a futuristic, brutalist art gallery with interior and exterior spaces
the one on the right is a study of Lola Álvarez Bravo’s “los renovadores”. i wanted to better understand this photograph by recreating its most basic shape and lighting in blender


virtual photography
using the virtual camera many videogames nowadays provide i wanted to capture otherwise impossible images
such virtual worlds offer a great variety of subjects and environments as well as adjustable time of day and weather variables
in particular, “GHOST RECON: WILDLANDS” depicts bolivia and its many varied landscapes BEAUTIFULLY






